BlockESP "stops working" past certain distances from 0
Tracked blocks "disappear" at a certain threshold distance from 0 on both X and Z directions, and slowly regain "opacity" with more distance. May be related to proximity from the world border.
In our Overworld, border set at 28k, they disappear at 27232 and -27232.
In our Nether, border set at 3.5k, they disappear at 2732.5 and -2731.5.
Visual differences: https://imgur.com/a/PGGxL87
This is interesting. It only happens when near the border?
@dyiing it's taxing to fly 28k blocks to check, but I never saw any evidence that the effect loops. It might loop past the worldborder, but that's even harder to check.
"Opacity" as displayed in my attached screenshots may have something to do with the lighting model. Like, if they glow red because they have bright ambient lighting and nothing else, that ambient value might be somehow affected by the camera coordinate.
Oh, if it wasn't clear in my original post, this is dependent on the CAMERA coordinate, not the block or player coordinate.