So I recently bought the Donor version of the Client, mainly because of the AntiProjectile Module. At first, I thought it would Automaticly Dodge the Incomming Projectiles, instead of getting no Damage. So my Suggestion is, the Module should have a in-Build "legit" setting, which makes the Player automaticly dodge (sidestep) the Incomming Projectile.
It does dodge incoming projectiles. I'm not sure what your suggestion is.
You cannot see it occuring on your screen, but other players do see you dodging them.
@dyiing Then I would suggest making it occuring on the user's screen as well.
@abdope why this would only be anoying